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{
"prompt_name": "Universal Heritage Craft × Future Nation Editorial Scene Template",
"version": "v2.0_universal_high_angle_cinematic",
"task": "image_generation",
"template_mode": "universal_country_material_theme",
"USER_INPUT": {
"COUNTRY_OR_REGION_NAME": "ภูเก็ต, ประเทศไทย",
"COUNTRY_SHAPE_MODE": "province_or_region_silhouette",
"PRIMARY_THEME": "วัฒนธรรมชายฝั่งและเศรษฐกิจสร้างสรรค์สู่เมืองอัจฉริยะริมทะเล",
"HERITAGE_CRAFT_TYPE": "ทำเรือจำลอง/งานไม้ชายฝั่ง",
"HUMAN_ROLE": "ช่างไม้",
"MAIN_MATERIAL_STYLE": "ไม้ทะเล + เปลือกหอย + ทองเหลือง + ลายวงจรบางแบบอินเลย์",
"TECH_STYLE_LEVEL": "balanced",
"LANDMARK_STYLE": "auto_from_country",
"LANGUAGE_MODE": "thai",
"TOP_WALL_TEXT": "ภูเก็ต",
"TOP_WALL_SYMBOL_STYLE": "cultural_emblem",
"BACKGROUND_STYLE": "warm_minimal_studio",
"COLOR_TONE": "bright_conceptual",
"OUTPUT_LOOK": "photorealistic_editorial"
}
"CORE_LOGIC": {
"identity_rules": [
"Use COUNTRY_OR_REGION_NAME as the cultural and geographic identity anchor.",
"If COUNTRY_SHAPE_MODE = country_map_silhouette, the central hero object must use the recognizable silhouette of that country/region.",
"If the country shape is visually difficult, use a simplified but recognizable silhouette."
],
"theme_rules": [
"PRIMARY_THEME controls the storytelling concept and symbolism.",
"HERITAGE_CRAFT_TYPE defines the traditional object/process on the left side (or origin side).",
"The scene must visually show transformation from heritage craft -> modern/future systems."
],
"human_rules": [
"Include one anonymous human artisan only if HUMAN_ROLE is provided.",
"No celebrity likeness, no specific identity, no extra people.",
"Pose should show active interaction with the heritage craft."
],
"material_rules": [
"MAIN_MATERIAL_STYLE defines the physical language of the central hero object.",
"Blend traditional tactile materials (wood/textile/clay/metal/etc.) with future elements (circuitry/miniatures/light paths) if theme implies innovation.",
"Materials must look physically plausible and premium, not toy-like."
],
"landmark_rules": [
"LANDMARK_STYLE = auto_from_country means infer iconic architecture, terrain, or cultural forms from COUNTRY_OR_REGION_NAME.",
"Include only culturally relevant landmarks/symbols; no unrelated foreign landmarks.",
"Miniature landmarks should be integrated into the country-shaped hero object surface."
],
"language_rules": [
"LANGUAGE_MODE controls the top wall text/calligraphy style if text is shown.",
"Allowed: local_native, english, bilingual_local_en, none.",
"If text rendering is unstable, use symbol/emblem only instead of long text.",
"Any visible text must be sharp, readable, and correctly spelled."
],
"background_rules": [
"BACKGROUND_STYLE controls only the environment backdrop and floor.",
"Keep the background minimal and clean to preserve editorial composition.",
"No clutter, no furniture, no random props unless explicitly requested."
]
},
"VISUAL_STRUCTURE": {
"composition": {
"layout_type": "wide horizontal editorial tableau",
"camera_angle": "high-angle cinematic, slightly top-down (about 20–35 degrees), still front-readable",
"framing": "centered hero with generous negative space above and around",
"depth_design": "left origin craft -> center transformation object -> subtle rightward visual flow"
},
"left_origin_zone": {
"purpose": "heritage craft and human interaction",
"elements": [
"traditional craft setup based on HERITAGE_CRAFT_TYPE",
"one artisan interacting with the craft",
"small supporting props related to the craft"
],
"material_emphasis": "authentic handcrafted textures"
},
"center_hero_zone": {
"purpose": "main transformation symbol",
"hero_object": "country/region-shaped layered sculptural platform",
"surface_content": [
"miniature landmarks inferred from COUNTRY_OR_REGION_NAME",
"infrastructure / city / cultural motifs",
"tech pathways or symbolic transformation lines"
],
"transformation_bridge": "heritage craft output (threads/lines/material flow/etc.) visually merges into the hero object"
},
"upper_wall_zone": {
"purpose": "identity mark",
"elements": [
"optional emblem/symbol",
"optional short title/calligraphy based on TOP_WALL_TEXT and LANGUAGE_MODE"
],
"style": "subtle printed or painted mark on wall, not floating UI"
}
},
"CAMERA_AND_LIGHTING": {
"camera": {
"lens_feel": "cinematic product-editorial lens",
"angle_priority": "slightly elevated for stronger cinematic layout readability",
"distortion": "minimal"
},
"lighting": {
"key_light": "soft warm directional light from upper-left/front-left",
"fill_light": "gentle fill to preserve shadow detail",
"shadow_behavior": "soft elongated shadows cast toward right/back floor",
"highlight_behavior": "subtle premium highlights on metal/wood/fabric/miniatures",
"mood": "calm, premium, visionary, culturally respectful"
}
},
"STYLE_PRESETS": {
"BACKGROUND_STYLE": {
"warm_minimal_studio": "smooth beige/off-white seamless wall and floor, matte finish",
"museum_gallery": "neutral gallery wall, soft floor gradient, clean and premium",
"dark_editorial": "deep charcoal studio, controlled rim lighting, moody luxury",
"natural_plaster": "handmade plaster wall texture, warm sunlight feel"
},
"COLOR_TONE": {
"warm_editorial": "sand, beige, walnut, copper, warm whites with restrained tech accents",
"neutral_premium": "cream, gray, oak, silver, muted green accents",
"moody_cinematic": "charcoal, bronze, low-key warm highlights",
"bright_conceptual": "soft ivory base with refined accent lights"
},
"TECH_STYLE_LEVEL": {
"low": "subtle symbolic technology details only",
"balanced": "clear circuitry + miniature infrastructure integration",
"high": "denser circuit pathways, chip elements, luminous tech detailing"
}
},
"PROMPT_IMAGE_GENERATION": "Create a photorealistic conceptual editorial scene with a high-angle cinematic camera (slightly top-down, about 20–35 degrees) in a wide horizontal composition. Use COUNTRY_OR_REGION_NAME as the identity anchor. On the left/origin side, show a traditional heritage craft setup based on HERITAGE_CRAFT_TYPE with one anonymous artisan actively working (no extra people). In the center, place a premium layered hero sculpture shaped like the recognizable silhouette of the country/region, designed as a transformation platform where heritage craft output visually flows into modern innovation. The hero object surface should integrate culturally accurate miniature landmarks, terrain cues, and symbolic infrastructure from COUNTRY_OR_REGION_NAME, combined with technology elements according to TECH_STYLE_LEVEL (circuit pathways, chip-like structures, luminous connection lines, future city clusters) while keeping all materials physically plausible and premium. Use MAIN_MATERIAL_STYLE as the material language for the hero object and transformation details. Add an optional subtle emblem or short calligraphy/title on the upper wall according to LANGUAGE_MODE and TOP_WALL_TEXT. Use BACKGROUND_STYLE for a clean minimal editorial environment with generous negative space. Lighting must be soft, warm, cinematic, and directional from upper-left/front-left, with gentle shadows and premium highlights. The final image should feel like a high-end cultural-tech campaign visual: respectful, visionary, balanced, and highly detailed.",
"NEGATIVE_PROMPT": [
"extra people",
"celebrity face",
"incorrect country silhouette",
"unrelated landmarks",
"garbled text",
"random symbols",
"toy-like plastic look",
"overcrowded props",
"messy background",
"harsh flash lighting",
"extreme wide-angle distortion",
"floating disconnected elements",
"cheap CGI look",
"low detail miniatures"
],
"OUTPUT_RULES": {
"must_preserve": [
"high-angle cinematic composition",
"heritage craft to future transformation story",
"country/region identity clarity",
"premium material realism",
"clean editorial background"
],
"fallbacks": [
"If text rendering is weak, remove long text and keep only a simple emblem.",
"If country silhouette is unclear, simplify shape while preserving recognizability.",
"If the scene becomes crowded, reduce landmarks and keep the strongest 3–5 iconic elements.",
"If human figure distracts too much, reduce scale and keep focus on the hero object."
]
}
}{
"prompt_name": "Universal Heritage Craft × Future Nation Editorial Scene Template",
"version": "v2.0_universal_high_angle_cinematic",
"task": "image_generation",
"template_mode": "universal_country_material_theme",
"USER_INPUT": {
"COUNTRY_OR_REGION_NAME": "ภูเก็ต, ประเทศไทย",
"COUNTRY_SHAPE_MODE": "province_or_region_silhouette",
"PRIMARY_THEME": "วัฒนธรรมชายฝั่งและเศรษฐกิจสร้างสรรค์สู่เมืองอัจฉริยะริมทะเล",
"HERITAGE_CRAFT_TYPE": "ทำเรือจำลอง/งานไม้ชายฝั่ง",
"HUMAN_ROLE": "ช่างไม้",
"MAIN_MATERIAL_STYLE": "ไม้ทะเล + เปลือกหอย + ทองเหลือง + ลายวงจรบางแบบอินเลย์",
"TECH_STYLE_LEVEL": "balanced",
"LANDMARK_STYLE": "auto_from_country",
"LANGUAGE_MODE": "thai",
"TOP_WALL_TEXT": "ภูเก็ต",
"TOP_WALL_SYMBOL_STYLE": "cultural_emblem",
"BACKGROUND_STYLE": "warm_minimal_studio",
"COLOR_TONE": "bright_conceptual",
"OUTPUT_LOOK": "photorealistic_editorial"
}
"CORE_LOGIC": {
"identity_rules": [
"Use COUNTRY_OR_REGION_NAME as the cultural and geographic identity anchor.",
"If COUNTRY_SHAPE_MODE = country_map_silhouette, the central hero object must use the recognizable silhouette of that country/region.",
"If the country shape is visually difficult, use a simplified but recognizable silhouette."
],
"theme_rules": [
"PRIMARY_THEME controls the storytelling concept and symbolism.",
"HERITAGE_CRAFT_TYPE defines the traditional object/process on the left side (or origin side).",
"The scene must visually show transformation from heritage craft -> modern/future systems."
],
"human_rules": [
"Include one anonymous human artisan only if HUMAN_ROLE is provided.",
"No celebrity likeness, no specific identity, no extra people.",
"Pose should show active interaction with the heritage craft."
],
"material_rules": [
"MAIN_MATERIAL_STYLE defines the physical language of the central hero object.",
"Blend traditional tactile materials (wood/textile/clay/metal/etc.) with future elements (circuitry/miniatures/light paths) if theme implies innovation.",
"Materials must look physically plausible and premium, not toy-like."
],
"landmark_rules": [
"LANDMARK_STYLE = auto_from_country means infer iconic architecture, terrain, or cultural forms from COUNTRY_OR_REGION_NAME.",
"Include only culturally relevant landmarks/symbols; no unrelated foreign landmarks.",
"Miniature landmarks should be integrated into the country-shaped hero object surface."
],
"language_rules": [
"LANGUAGE_MODE controls the top wall text/calligraphy style if text is shown.",
"Allowed: local_native, english, bilingual_local_en, none.",
"If text rendering is unstable, use symbol/emblem only instead of long text.",
"Any visible text must be sharp, readable, and correctly spelled."
],
"background_rules": [
"BACKGROUND_STYLE controls only the environment backdrop and floor.",
"Keep the background minimal and clean to preserve editorial composition.",
"No clutter, no furniture, no random props unless explicitly requested."
]
},
"VISUAL_STRUCTURE": {
"composition": {
"layout_type": "wide horizontal editorial tableau",
"camera_angle": "high-angle cinematic, slightly top-down (about 20–35 degrees), still front-readable",
"framing": "centered hero with generous negative space above and around",
"depth_design": "left origin craft -> center transformation object -> subtle rightward visual flow"
},
"left_origin_zone": {
"purpose": "heritage craft and human interaction",
"elements": [
"traditional craft setup based on HERITAGE_CRAFT_TYPE",
"one artisan interacting with the craft",
"small supporting props related to the craft"
],
"material_emphasis": "authentic handcrafted textures"
},
"center_hero_zone": {
"purpose": "main transformation symbol",
"hero_object": "country/region-shaped layered sculptural platform",
"surface_content": [
"miniature landmarks inferred from COUNTRY_OR_REGION_NAME",
"infrastructure / city / cultural motifs",
"tech pathways or symbolic transformation lines"
],
"transformation_bridge": "heritage craft output (threads/lines/material flow/etc.) visually merges into the hero object"
},
"upper_wall_zone": {
"purpose": "identity mark",
"elements": [
"optional emblem/symbol",
"optional short title/calligraphy based on TOP_WALL_TEXT and LANGUAGE_MODE"
],
"style": "subtle printed or painted mark on wall, not floating UI"
}
},
"CAMERA_AND_LIGHTING": {
"camera": {
"lens_feel": "cinematic product-editorial lens",
"angle_priority": "slightly elevated for stronger cinematic layout readability",
"distortion": "minimal"
},
"lighting": {
"key_light": "soft warm directional light from upper-left/front-left",
"fill_light": "gentle fill to preserve shadow detail",
"shadow_behavior": "soft elongated shadows cast toward right/back floor",
"highlight_behavior": "subtle premium highlights on metal/wood/fabric/miniatures",
"mood": "calm, premium, visionary, culturally respectful"
}
},
"STYLE_PRESETS": {
"BACKGROUND_STYLE": {
"warm_minimal_studio": "smooth beige/off-white seamless wall and floor, matte finish",
"museum_gallery": "neutral gallery wall, soft floor gradient, clean and premium",
"dark_editorial": "deep charcoal studio, controlled rim lighting, moody luxury",
"natural_plaster": "handmade plaster wall texture, warm sunlight feel"
},
"COLOR_TONE": {
"warm_editorial": "sand, beige, walnut, copper, warm whites with restrained tech accents",
"neutral_premium": "cream, gray, oak, silver, muted green accents",
"moody_cinematic": "charcoal, bronze, low-key warm highlights",
"bright_conceptual": "soft ivory base with refined accent lights"
},
"TECH_STYLE_LEVEL": {
"low": "subtle symbolic technology details only",
"balanced": "clear circuitry + miniature infrastructure integration",
"high": "denser circuit pathways, chip elements, luminous tech detailing"
}
},
"PROMPT_IMAGE_GENERATION": "Create a photorealistic conceptual editorial scene with a high-angle cinematic camera (slightly top-down, about 20–35 degrees) in a wide horizontal composition. Use COUNTRY_OR_REGION_NAME as the identity anchor. On the left/origin side, show a traditional heritage craft setup based on HERITAGE_CRAFT_TYPE with one anonymous artisan actively working (no extra people). In the center, place a premium layered hero sculpture shaped like the recognizable silhouette of the country/region, designed as a transformation platform where heritage craft output visually flows into modern innovation. The hero object surface should integrate culturally accurate miniature landmarks, terrain cues, and symbolic infrastructure from COUNTRY_OR_REGION_NAME, combined with technology elements according to TECH_STYLE_LEVEL (circuit pathways, chip-like structures, luminous connection lines, future city clusters) while keeping all materials physically plausible and premium. Use MAIN_MATERIAL_STYLE as the material language for the hero object and transformation details. Add an optional subtle emblem or short calligraphy/title on the upper wall according to LANGUAGE_MODE and TOP_WALL_TEXT. Use BACKGROUND_STYLE for a clean minimal editorial environment with generous negative space. Lighting must be soft, warm, cinematic, and directional from upper-left/front-left, with gentle shadows and premium highlights. The final image should feel like a high-end cultural-tech campaign visual: respectful, visionary, balanced, and highly detailed.",
"NEGATIVE_PROMPT": [
"extra people",
"celebrity face",
"incorrect country silhouette",
"unrelated landmarks",
"garbled text",
"random symbols",
"toy-like plastic look",
"overcrowded props",
"messy background",
"harsh flash lighting",
"extreme wide-angle distortion",
"floating disconnected elements",
"cheap CGI look",
"low detail miniatures"
],
"OUTPUT_RULES": {
"must_preserve": [
"high-angle cinematic composition",
"heritage craft to future transformation story",
"country/region identity clarity",
"premium material realism",
"clean editorial background"
],
"fallbacks": [
"If text rendering is weak, remove long text and keep only a simple emblem.",
"If country silhouette is unclear, simplify shape while preserving recognizability.",
"If the scene becomes crowded, reduce landmarks and keep the strongest 3–5 iconic elements.",
"If human figure distracts too much, reduce scale and keep focus on the hero object."
]
}
}Modify the style keywords as needed to match your desired output. (แก้ไขคำสำคัญพื่อให้ตรงกับผลลัพธ์ที่คุณต้องการ)