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[USER INPUT — REQUIRED AT TOP]
IMAGE: {แนบภาพบุคคลที่ต้องการ — optional แต่แนะนำเป็นอย่างยิ่ง}
SUBJECT: Optional
BACKGROUND_COLOR: {Solide white}
ASPECT_RATIO: Auto
LIGHTING_MOOD: Auto
STRING_DETAIL: Auto
EXPRESSION_INTENSITY: moderate inflatio
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
STEP 0 — SUBJECT IDENTITY RESOLUTION
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Resolve the subject identity using priority logic:
CASE A — IMAGE + SUBJECT text both provided (maximum fidelity mode):
→ Use IMAGE as the primary visual reference and source of truth.
→ Use SUBJECT text to confirm, disambiguate, or supplement identity.
→ Extract from image: exact facial structure, bone geometry,
skin tone, skin texture, pore pattern, eye shape, lip shape,
jawline, hairline, hair volume, hair color, hair texture,
curl pattern, strand density, hairstyle silhouette.
→ Lock all extracted features as SUBJECT_IDENTITY.
CASE B — IMAGE only, no SUBJECT text:
→ Analyze uploaded image.
→ Extract full facial and hair profile as described in Case A.
→ Proceed automatically.
→ Lock extracted profile as SUBJECT_IDENTITY.
CASE C — SUBJECT text only, no IMAGE:
→ Reconstruct subject appearance from SUBJECT description.
→ If a known public figure: use well-documented facial reference
from training knowledge. Reproduce accurately.
→ If a descriptive subject (e.g., "elderly Japanese man"):
generate a realistic, specific, non-generic face.
→ Lock as SUBJECT_IDENTITY.
CASE D — Neither IMAGE nor SUBJECT provided:
→ Halt. Return:
"Please provide an uploaded image (IMAGE) or a subject
description (SUBJECT) — at least one is required."
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
STEP 1 — IDENTITY PRESERVATION LOCK
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Before any transformation is applied, lock the following
attributes as IMMUTABLE — they must survive the balloon
effect completely unchanged:
FACE & SKIN:
□ Facial bone structure and proportions
□ Eye shape, size, color, lid crease
□ Nose shape and width
□ Lip shape and natural color
□ Skin tone and undertone (warm / cool / neutral)
□ Visible pores, micro-texture, freckles, moles — preserved exactly
□ Ethnicity-accurate skin detail
HAIR (CRITICAL — ZERO MODIFICATION ALLOWED):
□ Hairstyle silhouette — identical
□ Hairline shape and position — identical
□ Hair color and highlights — identical
□ Hair texture: straight / wavy / curly / coily — identical
□ Strand density and volume — identical
□ Individual strand behavior and movement — preserved
□ Hair does NOT receive balloon material treatment
□ Hair does NOT flatten, shrink, smooth, or disappear
□ Hair remains fully physical, rendered with realistic
subsurface and highlight response
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
STEP 2 — BALLOON TRANSFORMATION RULES
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Apply balloon inflation effect ONLY to these regions:
AFFECTED ZONES:
→ Skull shape: inflated, rounded, slightly enlarged
→ Cheeks: fully puffed with realistic inward skin tension
→ Forehead: smooth inflation dome, skin stretched naturally
→ Lips: slightly pursed as if holding air, subtle outward push
→ Chin and jaw: softened by inflation pressure
SKIN PHYSICS (must feel anatomically real):
→ Natural skin tension — not rubber, not latex, not plastic
→ Realistic stretch marks and micro-compression at inflation seams
→ Subsurface scattering preserved — skin glows from within
like real pressurized tissue, not a synthetic membrane
→ Pores visible and intact across inflated surface
→ No CGI sheen, no balloon-toy gloss, no latex specularity
NECK — BALLOON TIE ZONE:
→ Neck morphs into a tied balloon tip
→ Material: stretched human skin with compression folds
→ Knot detail: realistic skin-colored tie with tension creases
→ Below the knot: a thin string, {STRING_DETAIL} style
→ Transition from face to tie must feel physically plausible
EXPRESSION:
→ Intensity follows {EXPRESSION_INTENSITY}
→ Subtle: barely puffed, slight cheek pressure
→ Moderate: clearly inflated, pursed lips, visible tension
→ Full: maximum inflation, taut skin dome, strong lip purse
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
STEP 3 — CAMERA & TECHNICAL SPECS
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Camera system:
→ Body: Sony A7R V
→ Lens: Sony FE 85mm f/1.4 GM II
→ Aperture: f/1.4–f/2.0 (shallow depth of field)
→ Focus point: eyes and upper cheekbones
→ Background falls to soft bokeh
Framing:
→ Medium close-up floating head, centered
→ Head fully in frame with neck-tie and string visible
→ No shoulders or body unless SUBJECT requires context
Lighting — follows {LIGHTING_MOOD}:
→ Soft diffused (default): large softbox from 45° left,
subtle fill from right, natural catchlights in eyes
→ Dramatic: strong key light, deep shadow on one side
→ Rim-heavy: backlit rim separation emphasizing balloon
form against background
→ High-key: even bright studio wash, minimal shadow
Lighting must also:
→ Respond correctly to hair: realistic strand highlights,
natural sheen, depth in darker hair areas
→ Respond to skin inflation: subtle highlight at the
peak of each inflated surface curve
→ Subtle rim light separating head from background
Technical quality:
→ Ultra-high resolution, 8K detail
→ Realistic subsurface scattering
→ Cinematic film grain (subtle)
→ Zero plastic sheen, zero CGI flatness
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
STEP 4 — BACKGROUND & FINAL COMPOSITION
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Background:
→ User value if BACKGROUND_COLOR provided.
→ Default: smooth navy blue gradient, minimal studio.
→ Gradient falls dark toward edges, slightly lighter behind head.
→ No props, no textures, no distracting elements.
Aspect ratio: {ASPECT_RATIO}
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
NEGATIVE CONSTRAINTS (ABSOLUTE HARD RULES)
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
IDENTITY:
✗ No change to facial bone structure or proportions
✗ No skin tone shift
✗ No eye color or shape alteration
HAIR (ZERO TOLERANCE):
✗ No bald transformation
✗ No hair removal or thinning
✗ No hair smoothing or flattening
✗ No hair converted to balloon skin material
✗ No hairstyle change of any kind
MATERIAL:
✗ No latex material appearance
✗ No rubber texture
✗ No plastic sheen or toy-like specularity
✗ No cartoon or illustrated look
✗ No CGI render quality — must feel photographic
PHYSICS:
✗ No anatomically impossible inflation geometry
✗ No detached floating elements
✗ No surreal color shifts on skin
COMPOSITION:
✗ No extra hands, props, or environmental objects
unless explicitly requested
✗ No text overlays
✗ No double exposure or collage effects[USER INPUT — REQUIRED AT TOP]
IMAGE: {แนบภาพบุคคลที่ต้องการ — optional แต่แนะนำเป็นอย่างยิ่ง}
SUBJECT: Optional
BACKGROUND_COLOR: {Solide white}
ASPECT_RATIO: Auto
LIGHTING_MOOD: Auto
STRING_DETAIL: Auto
EXPRESSION_INTENSITY: moderate inflatio
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
STEP 0 — SUBJECT IDENTITY RESOLUTION
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Resolve the subject identity using priority logic:
CASE A — IMAGE + SUBJECT text both provided (maximum fidelity mode):
→ Use IMAGE as the primary visual reference and source of truth.
→ Use SUBJECT text to confirm, disambiguate, or supplement identity.
→ Extract from image: exact facial structure, bone geometry,
skin tone, skin texture, pore pattern, eye shape, lip shape,
jawline, hairline, hair volume, hair color, hair texture,
curl pattern, strand density, hairstyle silhouette.
→ Lock all extracted features as SUBJECT_IDENTITY.
CASE B — IMAGE only, no SUBJECT text:
→ Analyze uploaded image.
→ Extract full facial and hair profile as described in Case A.
→ Proceed automatically.
→ Lock extracted profile as SUBJECT_IDENTITY.
CASE C — SUBJECT text only, no IMAGE:
→ Reconstruct subject appearance from SUBJECT description.
→ If a known public figure: use well-documented facial reference
from training knowledge. Reproduce accurately.
→ If a descriptive subject (e.g., "elderly Japanese man"):
generate a realistic, specific, non-generic face.
→ Lock as SUBJECT_IDENTITY.
CASE D — Neither IMAGE nor SUBJECT provided:
→ Halt. Return:
"Please provide an uploaded image (IMAGE) or a subject
description (SUBJECT) — at least one is required."
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
STEP 1 — IDENTITY PRESERVATION LOCK
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Before any transformation is applied, lock the following
attributes as IMMUTABLE — they must survive the balloon
effect completely unchanged:
FACE & SKIN:
□ Facial bone structure and proportions
□ Eye shape, size, color, lid crease
□ Nose shape and width
□ Lip shape and natural color
□ Skin tone and undertone (warm / cool / neutral)
□ Visible pores, micro-texture, freckles, moles — preserved exactly
□ Ethnicity-accurate skin detail
HAIR (CRITICAL — ZERO MODIFICATION ALLOWED):
□ Hairstyle silhouette — identical
□ Hairline shape and position — identical
□ Hair color and highlights — identical
□ Hair texture: straight / wavy / curly / coily — identical
□ Strand density and volume — identical
□ Individual strand behavior and movement — preserved
□ Hair does NOT receive balloon material treatment
□ Hair does NOT flatten, shrink, smooth, or disappear
□ Hair remains fully physical, rendered with realistic
subsurface and highlight response
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
STEP 2 — BALLOON TRANSFORMATION RULES
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Apply balloon inflation effect ONLY to these regions:
AFFECTED ZONES:
→ Skull shape: inflated, rounded, slightly enlarged
→ Cheeks: fully puffed with realistic inward skin tension
→ Forehead: smooth inflation dome, skin stretched naturally
→ Lips: slightly pursed as if holding air, subtle outward push
→ Chin and jaw: softened by inflation pressure
SKIN PHYSICS (must feel anatomically real):
→ Natural skin tension — not rubber, not latex, not plastic
→ Realistic stretch marks and micro-compression at inflation seams
→ Subsurface scattering preserved — skin glows from within
like real pressurized tissue, not a synthetic membrane
→ Pores visible and intact across inflated surface
→ No CGI sheen, no balloon-toy gloss, no latex specularity
NECK — BALLOON TIE ZONE:
→ Neck morphs into a tied balloon tip
→ Material: stretched human skin with compression folds
→ Knot detail: realistic skin-colored tie with tension creases
→ Below the knot: a thin string, {STRING_DETAIL} style
→ Transition from face to tie must feel physically plausible
EXPRESSION:
→ Intensity follows {EXPRESSION_INTENSITY}
→ Subtle: barely puffed, slight cheek pressure
→ Moderate: clearly inflated, pursed lips, visible tension
→ Full: maximum inflation, taut skin dome, strong lip purse
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
STEP 3 — CAMERA & TECHNICAL SPECS
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Camera system:
→ Body: Sony A7R V
→ Lens: Sony FE 85mm f/1.4 GM II
→ Aperture: f/1.4–f/2.0 (shallow depth of field)
→ Focus point: eyes and upper cheekbones
→ Background falls to soft bokeh
Framing:
→ Medium close-up floating head, centered
→ Head fully in frame with neck-tie and string visible
→ No shoulders or body unless SUBJECT requires context
Lighting — follows {LIGHTING_MOOD}:
→ Soft diffused (default): large softbox from 45° left,
subtle fill from right, natural catchlights in eyes
→ Dramatic: strong key light, deep shadow on one side
→ Rim-heavy: backlit rim separation emphasizing balloon
form against background
→ High-key: even bright studio wash, minimal shadow
Lighting must also:
→ Respond correctly to hair: realistic strand highlights,
natural sheen, depth in darker hair areas
→ Respond to skin inflation: subtle highlight at the
peak of each inflated surface curve
→ Subtle rim light separating head from background
Technical quality:
→ Ultra-high resolution, 8K detail
→ Realistic subsurface scattering
→ Cinematic film grain (subtle)
→ Zero plastic sheen, zero CGI flatness
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
STEP 4 — BACKGROUND & FINAL COMPOSITION
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Background:
→ User value if BACKGROUND_COLOR provided.
→ Default: smooth navy blue gradient, minimal studio.
→ Gradient falls dark toward edges, slightly lighter behind head.
→ No props, no textures, no distracting elements.
Aspect ratio: {ASPECT_RATIO}
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
NEGATIVE CONSTRAINTS (ABSOLUTE HARD RULES)
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
IDENTITY:
✗ No change to facial bone structure or proportions
✗ No skin tone shift
✗ No eye color or shape alteration
HAIR (ZERO TOLERANCE):
✗ No bald transformation
✗ No hair removal or thinning
✗ No hair smoothing or flattening
✗ No hair converted to balloon skin material
✗ No hairstyle change of any kind
MATERIAL:
✗ No latex material appearance
✗ No rubber texture
✗ No plastic sheen or toy-like specularity
✗ No cartoon or illustrated look
✗ No CGI render quality — must feel photographic
PHYSICS:
✗ No anatomically impossible inflation geometry
✗ No detached floating elements
✗ No surreal color shifts on skin
COMPOSITION:
✗ No extra hands, props, or environmental objects
unless explicitly requested
✗ No text overlays
✗ No double exposure or collage effectsModify the style keywords as needed to match your desired output. (แก้ไขคำสำคัญพื่อให้ตรงกับผลลัพธ์ที่คุณต้องการ)