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{
"INPUT_TEXT": "วัดพระแก้ว",
"INPUT_UPLOADED_IMAGE": "",
"BACKGROUND_COLOR": "Solid white",
"CLAY_TITLE_TEXT": "วัดพระแก้ว",
"LABEL_LANGUAGE": "Thai",
"CLAY_COLOR_MODE": "auto",
"CLAY_COLOR_OVERRIDE": "",
"PROMPT": "Create a handcrafted modelling clay (Plasticine) stop-motion miniature diorama of {INPUT_TEXT}. Everything must clearly appear sculpted from real clay: thick rounded shapes, visible thumbprints, imperfect smoothing, slight asymmetry, matte clay surface, slight oiliness, tiny dust fibers. If INPUT_UPLOADED_IMAGE is provided, use it only as structural reference and fully reinterpret all forms into clay.
Color logic: If CLAY_COLOR_MODE is 'auto', derive natural real-world inspired colors from the location. If CLAY_COLOR_MODE is 'override' and CLAY_COLOR_OVERRIDE is provided, apply that palette consistently across the clay scene. All colors must remain matte clay tones (not neon unless explicitly specified).
Add a small floating clay title above the landmark reading exactly '{CLAY_TITLE_TEXT}' in {LABEL_LANGUAGE}. The title must be hand-sculpted clay lettering (not printed, not sticker, not plaque, not signboard), clean and readable, maximum 25% of total frame height, balanced composition, with spacing from the structure. If CLAY_TITLE_TEXT is empty, use INPUT_TEXT.
Background: {BACKGROUND_COLOR} (default white if empty).
Stop-motion stage lighting with warm gels, hard shadows indicating small scale. Dragonframe capture, macro lens, shallow depth of field (miniature effect).
Negative: CGI smoothness, reflective metal, digital look, vector style, sharp edges, plastic shine, printed typography, floating UI text."
}{
"INPUT_TEXT": "วัดพระแก้ว",
"INPUT_UPLOADED_IMAGE": "",
"BACKGROUND_COLOR": "Solid white",
"CLAY_TITLE_TEXT": "วัดพระแก้ว",
"LABEL_LANGUAGE": "Thai",
"CLAY_COLOR_MODE": "auto",
"CLAY_COLOR_OVERRIDE": "",
"PROMPT": "Create a handcrafted modelling clay (Plasticine) stop-motion miniature diorama of {INPUT_TEXT}. Everything must clearly appear sculpted from real clay: thick rounded shapes, visible thumbprints, imperfect smoothing, slight asymmetry, matte clay surface, slight oiliness, tiny dust fibers. If INPUT_UPLOADED_IMAGE is provided, use it only as structural reference and fully reinterpret all forms into clay.
Color logic: If CLAY_COLOR_MODE is 'auto', derive natural real-world inspired colors from the location. If CLAY_COLOR_MODE is 'override' and CLAY_COLOR_OVERRIDE is provided, apply that palette consistently across the clay scene. All colors must remain matte clay tones (not neon unless explicitly specified).
Add a small floating clay title above the landmark reading exactly '{CLAY_TITLE_TEXT}' in {LABEL_LANGUAGE}. The title must be hand-sculpted clay lettering (not printed, not sticker, not plaque, not signboard), clean and readable, maximum 25% of total frame height, balanced composition, with spacing from the structure. If CLAY_TITLE_TEXT is empty, use INPUT_TEXT.
Background: {BACKGROUND_COLOR} (default white if empty).
Stop-motion stage lighting with warm gels, hard shadows indicating small scale. Dragonframe capture, macro lens, shallow depth of field (miniature effect).
Negative: CGI smoothness, reflective metal, digital look, vector style, sharp edges, plastic shine, printed typography, floating UI text."
}Modify the style keywords as needed to match your desired output. (แก้ไขคำสำคัญพื่อให้ตรงกับผลลัพธ์ที่คุณต้องการ)